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    <title>Wardens of Light</title>
    <description>News</description>
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    <link>http://www.wardensoflight.com/home/m/3529902</link>
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      <title>A Victory for the Wardens!</title>
      <pubDate>Sun, 19 May 2013 00:43:10 -0400</pubDate>
      <link>http://www.wardensoflight.com/home/article/1493111/m/3529902</link>
      <guid>http://www.wardensoflight.com/home/article/1493111/m/3529902</guid>
      <content:encoded><![CDATA[The rogue mercenary Karagg's attempt to claim Denova for himself and his Dread Masters has failed, thanks to the efforts of a few dedicated Wardens this evening! Take comfort in knowing that the Republic's efforts there are secure, and that we will continue the hunt for these Dread Masters as the intel becomes available to us.<div><br></div><div>[Thanks to everyone who showed up for the Op! I had a great time, and I hope you did too.]</div>]]></content:encoded>
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      <title>Patch 2.1 is live!</title>
      <pubDate>Tue, 14 May 2013 11:08:00 -0400</pubDate>
      <link>http://www.wardensoflight.com/home/article/1483778/m/3529902</link>
      <guid>http://www.wardensoflight.com/home/article/1483778/m/3529902</guid>
      <content:encoded><![CDATA[Here is a link to all the patch note goodness<br><a href="http://www.swtor.com/patchnotes">http://www.swtor.com/patchnotes</a><br><br>The update is titled Customization and it is all about the fashion baby.<br>]]></content:encoded>
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      <title>SWTOR Armor dyes and Appearance Designer Kiosk details</title>
      <pubDate>Mon, 29 Apr 2013 10:32:10 -0400</pubDate>
      <link>http://www.wardensoflight.com/home/article/1451315/m/3529902</link>
      <guid>http://www.wardensoflight.com/home/article/1451315/m/3529902</guid>
      <content:encoded><![CDATA[From Dulfy.net:<br><blockquote><p>Details on the armor dyes and the appearance designer kiosk feature players can expect in patch 2.1, titled Customization.</p>
<p><span id="more-39357"></span>
</p><p><span style="font-weight: bold;">Appearance Designer Kiosk</span></p>
<ul><li class="first-child">Allow you to change your hairstyle, your haircolor, eyecolor, species, scars, tattoos</li><li>Introduced a few new hairstyles and hair colors for certain species</li><li>Plans to continue introduce options in the appearance designer in the future months at a regular cadence. </li><li>Roleplay players can enjoy the ability to customize their 
character’s appearance as their character level up (i.e. adding battle 
scars after a big battle). </li><li>Cartel coins only but there is a permanent discount on all 
appearance designer kiosk options for subscribers – up to 50% on a lot 
of options such as species change.</li><li>If you want to change your character to a Cathar example, there is just a one time fee associated with all the Cathar options. </li><li>Charging on a per slider basis – if you just want to change your eye
 color for example, you can just jump in, change it right away and just 
get charged for that. </li><li>For species changes, you can preview any species, play around with 
it, and then decide to unlock that species (if you don’t already have 
it) directly from the kiosk for credits or cartel coins. </li><li>Kiosks are placed in fleet and in capital worlds for now.</li><li>Accessing the Kiosk will be similar to character creation – it will 
load up a full portrait view of your character and you can zoom in and 
out as needed. </li><li class="last-child">You can change pretty much anything you can change in character creation – scars, tattoos, species, etc.</li></ul>
<p><span style="font-weight: bold;">Dye Modules</span></p>
<ul><li class="first-child">Give you the ability to either dye entire armor sets or mix-match specific pieces of armor.</li><li>Two portions of your gear are dyeable: primary color and secondary 
color (i.e. for Havoc squad armor, white would be primary color and 
orange would be the secondary color).</li><li>Dye modules come in primary only, secondary only, and primary &amp; secondary mixed. </li><li>Dye modules are consumables so you can insert them to change colors but gets destroyed once you pull them out. </li><li>You will see them in the cartel market for direct purchase, in 
future packs (i.e. contraband packs and beyond), a certain amount of 
colors are available through crafting (no details on the crew skills 
involved but you can RE them), and some unique colors from the security 
key and Collector’s Edition vendors. Expect more colors to be added in 
the coming months. </li><li>Dye modules work off the current item enhancement/modding system. 
You will just open up the item modification panel for any gear you want 
to dye, drop a dye module in the new dye module slot, and hit accept to 
have it dyed. </li><li>Many pieces of equipment will be able to be dyed and you can preview
 a dye module on that specific piece of equipment before hitting accept.
 </li><li>Unified to chest also works – you can just dye your chest piece and have the color applied to rest of your outfit. </li><li>Some items are not dyeable – anything below L15, anything green (unless it comes from crafting), are generally not dyeable.</li><li class="last-child">Lore outfits like armor of&nbsp; Jolee Bindo are not dyeable. </li></ul></blockquote>]]></content:encoded>
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      <title>Cathar are coming in 2.1 !</title>
      <pubDate>Mon, 29 Apr 2013 10:28:00 -0400</pubDate>
      <link>http://www.wardensoflight.com/home/article/1451305/m/3529902</link>
      <guid>http://www.wardensoflight.com/home/article/1451305/m/3529902</guid>
      <content:encoded><![CDATA[In case you have not heard (hard to imagine) the Cathar will be available in update 2.1.<br><br>Here is the teaser video and a link to an article from Dulfy that gives the details.<br><br><a href="http://dulfy.net/2013/04/26/swtor-cathar-species-coming-in-game-update-2-1/">Article Here</a><br><br><a href="http://www.swtor.com/info/news/news-article/20130426">Link to Video</a><br><br><br>]]></content:encoded>
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      <title>Level 55 HM Cademimu bug and workaround</title>
      <pubDate>Fri, 26 Apr 2013 11:36:21 -0400</pubDate>
      <link>http://www.wardensoflight.com/home/article/1444044/m/3529902</link>
      <guid>http://www.wardensoflight.com/home/article/1444044/m/3529902</guid>
      <content:encoded><![CDATA[From the dev tracker:<br><blockquote>&nbsp;<span style="color: rgb(249, 214, 72);">I did some research into this and I wanted to pass
 on the details of exactly what is happening with this bug and its 
current workaround while we work on a fix.<br>
<br>
When fighting General Ortoll, throughout the fight he will throw 
shackles on a player and all players in that immediate area. Typically, 
what needs to happen is that a player needs to run across a shackled 
player in order to break them free.<br>
<br>
Here is what the bug is causing to happen. If you are the original 
target of the shackle, you can still be broken out normally without any 
issues but what is happening incorrectly is that if any additional 
players are hit by the shackle, they cannot be broken out by another 
player. However, any form of CC break ability that player has will still
 work.<br>
<br>
The only current workarounds for the issue is to 1) make sure you are 
spread out so no additional players are shackled and 2) save your 
personal CC break should you get hit by it. Again, the bugged shackles 
should only be affecting any additional targets who were hit by it that 
were not the original target!<br>
<br>
I will work on getting this on the known issues list. Thank you all for 
your reports I will get an update posted as soon as I know more, we are 
actively on fixing this issue.<br>
<br>
-eric</span></blockquote>]]></content:encoded>
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      <title>New Poll for all Wardens!</title>
      <pubDate>Wed, 24 Apr 2013 14:10:16 -0400</pubDate>
      <link>http://www.wardensoflight.com/home/article/1439711/m/3529902</link>
      <guid>http://www.wardensoflight.com/home/article/1439711/m/3529902</guid>
      <content:encoded><![CDATA[Talonite brought up the idea of having uniforms for RP reasons for the Wardens. It might bring something interesting to the table; then again, I know a lot of us like to customize our character's appearance and keep it that way.<div><br></div><div>I'm personally not sure where I stand, and I can't speak for everyone, so...<div><br></div><div>Go vote! Leave comments! And, in true Warden fashion, leave at least one dirty joke and one link to an NSFW video before the thread closes on May 8th!</div></div>]]></content:encoded>
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      <title>Today's patch includes new Cartel gear</title>
      <pubDate>Tue, 23 Apr 2013 09:02:07 -0400</pubDate>
      <link>http://www.wardensoflight.com/home/article/1436509/m/3529902</link>
      <guid>http://www.wardensoflight.com/home/article/1436509/m/3529902</guid>
      <content:encoded><![CDATA[<h2 class="swtorTitle">Vice Commandant’s Contraband Pack</h2>

  <p>The Vice Commandant’s Contraband Pack features ten new gear sets 
worn by iconic figures from The Old Republic™ universe, including those 
of Bastila Shan, Thana Vesh, Jolee Bindo, House Thul, and The Red Blade.
 Four newly introduced mounts include the holo-canopied Cartel Decadent 
Skiff and the holo-stabilized Gurian Lightning. However, the gems of the
 pack are two new toys, each with abilities not found anywhere else in 
the game! The first is the Revan Holostatue, which acts as a summonable 
Commendations vendor. The second is the Music Therapy Probe, which 
triggers a fantastic group rest ability. Put on your Relaxed Uniform and
 get your move on with surrounding characters! You’ll also find all the 
other types of rare goods you’d expect: weapons, minipets, emotes, color
 crystals, and, for the very lucky, a return of the Rascal’s Toothpick. 
Sold individually or at a bulk discount in convenient Hypercrate 
packaging.</p><p><br></p><p><a href="http://www.swtor.com/info/news/blog/20130422">Follow the link for images of all the goodies in this new Cartel Pack!</a></p><p><br></p>]]></content:encoded>
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      <title>Earn Rewards for Being in a Guild!</title>
      <pubDate>Fri, 12 Apr 2013 10:57:17 -0400</pubDate>
      <link>http://www.wardensoflight.com/home/article/1410484/m/3529902</link>
      <guid>http://www.wardensoflight.com/home/article/1410484/m/3529902</guid>
      <content:encoded><![CDATA[Bioware is building a guild rewards program inside SWTOR.<div>Here is the official word:</div><div><blockquote style="margin: 0 0 0 40px; border: none; padding: 0px;"><div><p style="margin: 20px 5px; padding: 0px; border: 0px; font-family: Arial, sans-serif; font-size: 14px; line-height: 20px; vertical-align: baseline; color: rgb(234, 208, 165); background-color: rgb(19, 19, 19);">Are you ready to earn valuable rewards for joining a guild? We’ve got great news! We’re excited to launch a new Guild Rewards Program which rewards player participation in guilds with in-game bonuses and benefits.</p><p style="margin: 20px 5px; padding: 0px; border: 0px; font-family: Arial, sans-serif; font-size: 14px; line-height: 20px; vertical-align: baseline; color: rgb(234, 208, 165); background-color: rgb(19, 19, 19);">In this initial phase, players earn an additional 5% Guild XP Bonus for all experience gained while playing in a guild. So whether you’re already in a guild or are looking to join or create one, jump in now to take advantage of this bonus!</p><p style="margin: 20px 5px; padding: 0px; border: 0px; font-family: Arial, sans-serif; font-size: 14px; line-height: 20px; vertical-align: baseline; color: rgb(234, 208, 165); background-color: rgb(19, 19, 19);">We’re working on adding more guild rewards so stay tuned to<a href="http://www.swtor.com/guildrewards" style="margin: 0px; padding: 0px; border: 0px; font-family: inherit; font-size: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; vertical-align: baseline; color: rgb(255, 255, 255);">www.StarWarsTheOldRepublic.com/guildrewards</a>&nbsp;for more details.</p></div></blockquote></div>]]></content:encoded>
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      <title>PATCH NOTES for 2.0 are up!</title>
      <pubDate>Mon, 08 Apr 2013 15:04:53 -0400</pubDate>
      <link>http://www.wardensoflight.com/home/article/1402920/m/3529902</link>
      <guid>http://www.wardensoflight.com/home/article/1402920/m/3529902</guid>
      <content:encoded><![CDATA[Get them <a href="http://www.swtor.com/patchnotes/2.0-rothc/rise-hutt-cartel-and-scum-and-villainy">here</a> <br>Way too much to post here so read them on the official site!<br><br>]]></content:encoded>
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      <title>Reinstatement of the Position of Warden Consul</title>
      <pubDate>Mon, 08 Apr 2013 14:22:09 -0400</pubDate>
      <link>http://www.wardensoflight.com/home/article/1402848/m/3529902</link>
      <guid>http://www.wardensoflight.com/home/article/1402848/m/3529902</guid>
      <content:encoded><![CDATA[Effective April 7, the position of Warden Consul is hereby reinstated, to be held by Master Saltion Kor'Driler.<div><br></div><div>Save for a few minor exceptions, the position of Warden Consul is effectively as important as that as the High Warden itself. Please treat the position with the respect it deserves. I have every trust that he will exceed all expectations.</div><div><br></div><div>Also, I ask that you join me in congratulating Saltion on his new position. I believe he has earned it.</div>]]></content:encoded>
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      <title>Commendation Changes coming in 2.0</title>
      <pubDate>Sat, 06 Apr 2013 10:03:47 -0400</pubDate>
      <link>http://www.wardensoflight.com/home/article/1398156/m/3529902</link>
      <guid>http://www.wardensoflight.com/home/article/1398156/m/3529902</guid>
      <content:encoded><![CDATA[With so much confusion and questions about how commendation are changing in 2.0 I figured we would do well with a bit of information directly from the source.<div>Here are three posts by the devs to explain:</div><div><a href="http://www.swtor.com/community/showthread.php?p=6081568#edit6081568">Post 1</a></div><div><br></div><div><blockquote style="margin: 0 0 0 40px; border: none; padding: 0px;"><div><span style="color: rgb(249, 214, 72); font-family: Arial, sans-serif; font-size: 14px; line-height: 20px; background-color: rgb(0, 0, 0);">I've noticed a lot of questions about the upcoming changes to Commendations. To help you make your spending decisions before Game Update 2.0, here are a few of the patch notes:</span><br style="line-height: 20px; color: rgb(249, 214, 72); font-family: Arial, sans-serif; font-size: 14px; background-color: rgb(0, 0, 0);"><br style="line-height: 20px; color: rgb(249, 214, 72); font-family: Arial, sans-serif; font-size: 14px; background-color: rgb(0, 0, 0);"><ul style="margin: 0px 5px; padding: 0px; border: 0px; font-family: Arial, sans-serif; font-size: 14px; line-height: 20px; vertical-align: baseline; list-style: none; color: rgb(249, 214, 72); background-color: rgb(0, 0, 0);"><li style="background-color: transparent; margin: 0px 0px 0px 30px; padding: 0px 0px 0px 10px; border: 0px; vertical-align: top; list-style: disc;">Commendations from individual planets have been converted into a single "Planetary Commendation" type. Vendors that previously traded items for specific planet commendations now trade the same items for Planetary Commendations.<br></li><li style="background-color: transparent; margin: 0px 0px 0px 30px; padding: 0px 0px 0px 10px; border: 0px; vertical-align: top; list-style: disc;">Tionese Crystals have been converted to the new "Planetary Commendation" type and no longer drop from any content.<br></li><li style="background-color: transparent; margin: 0px 0px 0px 30px; padding: 0px 0px 0px 10px; border: 0px; vertical-align: top; list-style: disc;">Daily, Tionese, Columi, and Black Hole Commendations have all been converted to Classic Commendations. Missions and loot that previously awarded these commendations will now award Classic Commendations instead.&nbsp;<br></li><li style="background-color: transparent; margin: 0px 0px 0px 30px; padding: 0px 0px 0px 10px; border: 0px; vertical-align: top; list-style: disc;">Daily, Tionese, Columi, and Black Hole Commendations in your inventory will be converted to Classic Commendations at the following ratios:<ul style="margin: 0px 5px; padding: 0px; border: 0px; font-family: inherit; font-size: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; vertical-align: baseline; list-style: none;"><li style="background-color: transparent; margin: 0px 0px 0px 30px; padding: 0px 0px 0px 10px; border: 0px; vertical-align: top; list-style: disc;">Tionese Commendations - 6:1</li><li style="background-color: transparent; margin: 0px 0px 0px 30px; padding: 0px 0px 0px 10px; border: 0px; vertical-align: top; list-style: disc;">Columi Commendations - 4:1</li><li style="background-color: transparent; margin: 0px 0px 0px 30px; padding: 0px 0px 0px 10px; border: 0px; vertical-align: top; list-style: disc;">Daily Commendations - 4:1</li><li style="background-color: transparent; margin: 0px 0px 0px 30px; padding: 0px 0px 0px 10px; border: 0px; vertical-align: top; list-style: disc;">Black Hole Commendations - 1:1</li></ul></li></ul><br style="line-height: 20px; color: rgb(249, 214, 72); font-family: Arial, sans-serif; font-size: 14px; background-color: rgb(0, 0, 0);"><span style="color: rgb(249, 214, 72); font-family: Arial, sans-serif; font-size: 14px; line-height: 20px; background-color: rgb(0, 0, 0);">Please keep in mind that these aren't all of the notes with regards to Commendations, but I hope the info above helps anyone who is confused and trying to make sense of what's going to happen</span></div></blockquote><span style="color: rgb(249, 214, 72); font-family: Arial, sans-serif; font-size: 14px; line-height: 20px;"><br></span></div><div><span style="font-family: Arial, sans-serif; font-size: 14px; line-height: 20px;"><a href="http://www.swtor.com/community/showthread.php?p=6082184#edit6082184">Post 2</a></span></div><div><blockquote style="margin: 0 0 0 40px; border: none; padding: 0px;"><div><div class="bbcode quote" style="margin: 20px 10px; padding: 10px; border: 0px; font-family: Arial, sans-serif; font-size: 14px; line-height: 20px; vertical-align: baseline; border-top-left-radius: 2px; border-top-right-radius: 2px; border-bottom-right-radius: 2px; border-bottom-left-radius: 2px; box-sizing: border-box; background-color: rgb(34, 34, 34); color: rgb(234, 208, 165);"><div class="bbcode quote-header" style="margin: 0px; padding: 0px; border: 0px; font-family: inherit; font-size: 12px; font-style: inherit; font-variant: inherit; vertical-align: baseline; color: rgb(143, 146, 153);">Quote: Originally Posted by&nbsp;<strong style="margin: 0px; padding: 0px; border: 0px; font-family: inherit; font-size: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; vertical-align: baseline; color: rgb(255, 255, 255);">telosweb</strong>&nbsp;<a href="http://www.swtor.com/community/showthread.php?p=6081636#post6081636" style="margin: 0px; padding: 0px; border: 0px; font-family: inherit; font-size: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; vertical-align: baseline; color: rgb(204, 158, 66); text-decoration: none;"><img class="inlineimg" src="http://cdn-www.swtor.com/sites/all/files/en/coruscant/main/forums/icons/arrow_right.png" alt="View Post" title="View Post" style="margin: 0px; padding: 0px; border: 0px; font-family: inherit; font-size: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; vertical-align: middle;"></a></div><div class="bbcode quote-body" style="margin: 0px; padding: 0px; border: 0px; font-family: inherit; font-size: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; vertical-align: baseline;">As others have mentioned, I am concerned about the caps on the number of comms. I do not want to lose any and would rather spend some than get them cut. Is there any way we can get some confirmation as to what the caps might be? Or will all transfer no matter what?<br><br>Thanks</div></div><span style="background-color: rgb(0, 0, 0); color: rgb(249, 214, 72);"><div><span style="background-color: rgb(0, 0, 0); color: rgb(249, 214, 72);"><br></span></div>Hi telosweb,<br><br>This is a great question! The Patch Notes will include the following weekly limits for each Commendation type, which will reset at the same time as the weekly Operations lock out reset schedule.&nbsp;<span style="font-style: italic; text-decoration: underline;">Please note that these have been updated and are not the same numbers that were on the PTS</span>:<br><ul style="margin: 0px 5px; padding: 0px; border: 0px; font-family: inherit; font-size: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; vertical-align: baseline; list-style: none;"><li style="background-color: transparent; margin: 0px 0px 0px 30px; padding: 0px 0px 0px 10px; border: 0px; vertical-align: top; list-style: disc;">Planetary Commendations - Unlimited Weekly; 50 Maximum</li><li style="background-color: transparent; margin: 0px 0px 0px 30px; padding: 0px 0px 0px 10px; border: 0px; vertical-align: top; list-style: disc;">Classic Commendations - 200 Weekly; 400 Maximum</li><li style="background-color: transparent; margin: 0px 0px 0px 30px; padding: 0px 0px 0px 10px; border: 0px; vertical-align: top; list-style: disc;">Basic Commendations - 300 Weekly; 600 Maximum</li><li style="background-color: transparent; margin: 0px 0px 0px 30px; padding: 0px 0px 0px 10px; border: 0px; vertical-align: top; list-style: disc;">Elite Commendations - 200 Weekly; 400 Maximum</li><li style="background-color: transparent; margin: 0px 0px 0px 30px; padding: 0px 0px 0px 10px; border: 0px; vertical-align: top; list-style: disc;">Ultimate Commendations - 150 Weekly; 300 Maximum</li></ul><br>Additionally, with Game Update 2.0 there will be a one-time "overflow" limit in place that will allow players to go above the maximum. Planetary Commendations will have an overflow limit of 100, and Classic Commendations will have an overflow limit of 800. Basic, Elite, and Ultimate Commendations do not have overflow limits. The overflow limits are not in addition to the maximums amounts above; they're the total number of Commendations of that type that players will be able to hold after Game Update 2.0. Anything converted above the overflow limit will be lost. Players who have used the overflow limit and have more than the maximum number of Commendations will not be able to gain new Commendations until they fall below the maximum amounts.&nbsp;<br></span></div><div><span style="background-color: rgb(0, 0, 0); color: rgb(249, 214, 72);"><br></span></div></blockquote><a href="http://www.swtor.com/community/showthread.php?p=6082430#edit6082430">Post 3</a></div><div><blockquote style="margin: 0 0 0 40px; border: none; padding: 0px;"><div><span style="color: rgb(249, 214, 72); font-family: Arial, sans-serif; font-size: 14px; line-height: 20px; background-color: rgb(0, 0, 0);">Hi again!</span><br style="line-height: 20px; color: rgb(249, 214, 72); font-family: Arial, sans-serif; font-size: 14px; background-color: rgb(0, 0, 0);"><br style="line-height: 20px; color: rgb(249, 214, 72); font-family: Arial, sans-serif; font-size: 14px; background-color: rgb(0, 0, 0);"><span style="color: rgb(249, 214, 72); font-family: Arial, sans-serif; font-size: 14px; line-height: 20px; background-color: rgb(0, 0, 0);">It was pointed out that the conversions I gave don't list the Tionese Crystal:Planetary Commendation ratio, which is 2:1. We'll get the Patch Notes updated with this info as well.&nbsp;</span><br style="line-height: 20px; color: rgb(249, 214, 72); font-family: Arial, sans-serif; font-size: 14px; background-color: rgb(0, 0, 0);"><br style="line-height: 20px; color: rgb(249, 214, 72); font-family: Arial, sans-serif; font-size: 14px; background-color: rgb(0, 0, 0);"><div class="bbcode quote" style="margin: 20px 10px; padding: 10px; border: 0px; font-family: Arial, sans-serif; font-size: 14px; line-height: 20px; vertical-align: baseline; border-top-left-radius: 2px; border-top-right-radius: 2px; border-bottom-right-radius: 2px; border-bottom-left-radius: 2px; box-sizing: border-box; background-color: rgb(34, 34, 34); color: rgb(249, 214, 72);"><div class="bbcode quote-header" style="margin: 0px; padding: 0px; border: 0px; font-family: inherit; font-size: 12px; font-style: inherit; font-variant: inherit; vertical-align: baseline; color: rgb(143, 146, 153);">Quote: Originally Posted by&nbsp;<strong style="margin: 0px; padding: 0px; border: 0px; font-family: inherit; font-size: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; vertical-align: baseline; color: rgb(255, 255, 255);">Burtlebe</strong>&nbsp;<a href="http://www.swtor.com/community/showthread.php?p=6082248#post6082248" style="margin: 0px; padding: 0px; border: 0px; font-family: inherit; font-size: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; vertical-align: baseline; color: rgb(204, 158, 66); text-decoration: none;"><img class="inlineimg" src="http://cdn-www.swtor.com/sites/all/files/en/coruscant/main/forums/icons/arrow_right.png" alt="View Post" title="View Post" style="margin: 0px; padding: 0px; border: 0px; font-family: inherit; font-size: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; vertical-align: middle;"></a></div><div class="bbcode quote-body" style="margin: 0px; padding: 0px; border: 0px; font-family: inherit; font-size: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; vertical-align: baseline;">What level will we be able to purchase the pvp gear?</div></div><span style="background-color: rgb(0, 0, 0); color: rgb(249, 214, 72);">In Game Update 2.0, Warzone Commendations will not change at all from their current functionality. There will not be a weekly limit and the current cap will remain at their current levels.&nbsp;</span><br style="line-height: 20px; color: rgb(249, 214, 72); font-family: Arial, sans-serif; font-size: 14px; background-color: rgb(0, 0, 0);"><br style="line-height: 20px; color: rgb(249, 214, 72); font-family: Arial, sans-serif; font-size: 14px; background-color: rgb(0, 0, 0);"><div class="bbcode quote" style="margin: 20px 10px; padding: 10px; border: 0px; font-family: Arial, sans-serif; font-size: 14px; line-height: 20px; vertical-align: baseline; border-top-left-radius: 2px; border-top-right-radius: 2px; border-bottom-right-radius: 2px; border-bottom-left-radius: 2px; box-sizing: border-box; background-color: rgb(34, 34, 34); color: rgb(249, 214, 72);"><div class="bbcode quote-header" style="margin: 0px; padding: 0px; border: 0px; font-family: inherit; font-size: 12px; font-style: inherit; font-variant: inherit; vertical-align: baseline; color: rgb(143, 146, 153);">Quote: Originally Posted by&nbsp;<strong style="margin: 0px; padding: 0px; border: 0px; font-family: inherit; font-size: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; vertical-align: baseline; color: rgb(255, 255, 255);">Burtlebe</strong>&nbsp;<a href="http://www.swtor.com/community/showthread.php?p=6082248#post6082248" style="margin: 0px; padding: 0px; border: 0px; font-family: inherit; font-size: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; vertical-align: baseline; color: rgb(204, 158, 66); text-decoration: none;"><img class="inlineimg" src="http://cdn-www.swtor.com/sites/all/files/en/coruscant/main/forums/icons/arrow_right.png" alt="View Post" title="View Post" style="margin: 0px; padding: 0px; border: 0px; font-family: inherit; font-size: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; vertical-align: middle;"></a></div><div class="bbcode quote-body" style="margin: 0px; padding: 0px; border: 0px; font-family: inherit; font-size: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; vertical-align: baseline;">Also the PVE gear you get with comms at 55 are these restricted to purchase at 55 or can you buy them as you get comms enroute from 50 to 55?</div></div><span style="color: rgb(249, 214, 72); font-family: Arial, sans-serif; font-size: 14px; line-height: 20px; background-color: rgb(0, 0, 0);">I double checked with the developers on this one: All gear that can be purchased with Classic Commendations will be level 50, so you'll be able to purchase those pieces at level 50. As for gear purchased with Planetary Commendations, the Makeb gear is currently level 52, but you'll be able to use other Planetary vendors to purchase gear below level 52. On a side but related note: Level 55 PvP Gear will not be able to be purchased until level 55.&nbsp;</span></div></blockquote></div>]]></content:encoded>
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      <title>DOUBLE XP WEEKEND - LAST CALL!</title>
      <pubDate>Fri, 05 Apr 2013 09:21:47 -0400</pubDate>
      <link>http://www.wardensoflight.com/home/article/1395954/m/3529902</link>
      <guid>http://www.wardensoflight.com/home/article/1395954/m/3529902</guid>
      <content:encoded><![CDATA[Don't forget that this weekend is the last double xp weekend before the launch of the new expansion.<br>Be sure to get in game and level up those alts!<br><br><br>]]></content:encoded>
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      <title>SIS Intel Report: Key locations overview of the planet Makeb </title>
      <pubDate>Fri, 05 Apr 2013 09:20:30 -0400</pubDate>
      <link>http://www.wardensoflight.com/home/article/1395952/m/3529902</link>
      <guid>http://www.wardensoflight.com/home/article/1395952/m/3529902</guid>
      <content:encoded><![CDATA[<div class="newsText formatted" id="node-316992">
  <p>STRATEGIC INFORMATION SERVICE<br>
FIELD REPORT 875902-234MAK1--CLASSIFIED<br>
SUBJECT: Makeb <br>
RESOURCE: Field Agent Theron Shan<br>
STATUS: Review//URGENT</p>

<p>I’ve completed my initial reconnaissance per the Director’s request. 
Makeb is a tactical nightmare. See attached data readings on the 
atmospherics, but long story short, it’s all but impossible to land 
anything bigger than a shuttle, and even that’s risky. Planet’s also 
undergoing some unusual magnetic storms and record-strength groundquake 
activity, so the danger doesn’t stop after touchdown.</p>

<p>Small unit deployments are going to be the only option here. Details on specific points of interest below.</p>

<h2>Avesta Plantation</h2>

<p><img style="border: medium none;" alt="" src="http://cdn-www.swtor.com/sites/all/files/en/cb/2013_thumbs/key_locations/makeb_01_854x480.jpg" align="middle" width="480"></p>

<p>Property owned by local business magnate Shalim Avesta. Avesta should
 be the primary contact point for any Republic forces we deploy. His 
plantation is fairly secluded and, so far, untouched by the Hutt 
Cartel’s takeover. The locals have built up defenses as best they can, 
but they’re not going to hold against a concentrated assault. Suggest 
any advance forces prioritize a defensive buildup.</p>

<h2>Skyhooks</h2>

<p><img style="border: medium none;" alt="" src="http://cdn-www.swtor.com/sites/all/files/en/cb/2013_thumbs/key_locations/makeb_02_854x480.jpg" align="middle" width="480"></p>

<p>Makeb has a set of orbital stations anchored directly to the planet’s
 surface, accessible via turbolift. All industrial grade. I’d guess 
these were meant to bypass the atmospheric issues for import/export, but
 the lifts are too slow to be useful for any major military operations. 
The Cartel keeps them protected, but even they haven’t found much use 
for them.</p>

<h2>Talaos City</h2>

<p><img style="border: medium none;" alt="" src="http://cdn-www.swtor.com/sites/all/files/en/cb/2013_thumbs/key_locations/makeb_03_854x480.jpg" align="middle" width="480"></p>

<p>Makeb’s capital city. The Hutt Cartel has it locked down tight. I 
wouldn’t suggest any frontal assaults until we can land some pretty 
significant forces with armor and air support. Enough tight structures 
and corners that a small team might be able to make it in, if it became a
 necessity. Lots of local civilians still in play, though, so collateral
 damage is a concern.</p>

<h2>Solida Hesk’s Resort </h2>

<p><img style="border: medium none;" alt="" src="http://cdn-www.swtor.com/sites/all/files/en/cb/2013_thumbs/key_locations/makeb_04_854x480.jpg" align="middle" width="480"></p>

<p>Private resort owned by the head of a local mining corporation, 
Solida Hesk. She’s deep in the Hutts’ pockets, and judging by the 
transaction records I’ve sliced, she’s been on their payroll for years. 
Judging by the resort, the Hutts pay well. Possible secondary 
target—could provide some interesting intel. </p>

<h2>Stronghold 1 </h2>

<p><img style="border: medium none;" alt="" src="http://cdn-www.swtor.com/sites/all/files/en/cb/2013_thumbs/key_locations/makeb_05_854x480.jpg" align="middle" width="480"></p>

<p>This place used to be Makeb’s main treasury. Probably the most 
naturally defensible point on the planet, since someone was crazy enough
 to build it in the middle of a volcano. Can’t even imagine the 
contractor costs.</p>

<p>Cartel forces are all over this place, with some significant shipping
 activity. Best guess, the Hutts are storing something here, but I 
couldn’t get close enough to tell what they’re so eager to keep locked 
up. Suggest our forces give it a wide berth until we have significant 
resources groundside.</p>

<h2>Toborro’s Palace </h2>

<p><img style="border: medium none;" alt="" src="http://cdn-www.swtor.com/sites/all/files/en/cb/2013_thumbs/key_locations/makeb_06_854x480.jpg" align="middle" width="480"></p>

<p>This is the operations center for all of the Cartel’s efforts on 
Makeb. If we’re going to make a serious run for the planet, we’re going 
to have to hit this place sooner or later. It won’t be an easy one.</p>

<p>My initial findings on Toborro himself are detailed in the attached 
profile sheet, but the highlights are: power-mad and paranoid. Advise 
that any ground team personnel don’t underestimate just how far this 
Hutt is willing to go to keep his credits flowing. </p>

<h2>Conclusions</h2>

<p>Just to reiterate: any intervention on Makeb is going to be a 
nightmare. Severely limited deployment options, significant Cartel 
defensive positioning, and aside from some enthusiastic locals, not much
 in the way of friendly resources.</p>

<p>Anyone we send in here is going to have to be really, really good.</p>

<p>--END REPORT—<br>
ATTACHED FILE: Makeb Atmospheric Readings//REDACTED<br>
ATTACHED FILE: Solida Hesk financial transaction data//REDACTED<br>
ATTACHED FILE: Toborro Profile Sheet//REVIEW PENDING CROSS-REFERENCE WITH PERSONS OF INTEREST REPORT 875936-501MAK4—AGENT BALKAR</p>
</div>]]></content:encoded>
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      <title>Developer Update: Legacy Achievements</title>
      <pubDate>Thu, 04 Apr 2013 14:49:36 -0400</pubDate>
      <link>http://www.wardensoflight.com/home/article/1394332/m/3529902</link>
      <guid>http://www.wardensoflight.com/home/article/1394332/m/3529902</guid>
      <content:encoded><![CDATA[<p style="margin: 20px 5px; padding: 0px; border: 0px; font-family: Arial, sans-serif; font-size: 14px; line-height: 20px; vertical-align: baseline; color: rgb(234, 208, 165); background-color: rgb(19, 19, 19);"><img src="http://cdn-www.swtor.com/sites/all/files/en/cb/2013_thumbs/achievements/achievements_01_854x480.jpg" align="middle" style="font-family: inherit; font-size: inherit; line-height: inherit; border: 0px; margin-top: 0px; margin-bottom: 0px; padding: 0px; font-style: inherit; font-variant: inherit; vertical-align: baseline; display: block;" title="" alt="" width="480px"></p><p style="margin: 20px 5px; padding: 0px; border: 0px; font-family: Arial, sans-serif; font-size: 14px; line-height: 20px; vertical-align: baseline; color: rgb(234, 208, 165); background-color: rgb(19, 19, 19);">Achievement Completed: Breaking the Writer’s Block. Description: Wrote the first sentence of my developer blog. This achievement doesn’t reward me with a title, but it does increase my Galactic Reputation with the Community Team, so I’ve got that going for me!</p><p style="margin: 20px 5px; padding: 0px; border: 0px; font-family: Arial, sans-serif; font-size: 14px; line-height: 20px; vertical-align: baseline; color: rgb(234, 208, 165); background-color: rgb(19, 19, 19);"><a href="http://www.swtor.com/gameupdates/2.0-scum-and-villainy" style="margin: 0px; padding: 0px; border: 0px; font-family: inherit; font-size: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; vertical-align: baseline; color: rgb(255, 255, 255);">Game Update 2.0: Scum and Villainy</a>&nbsp;introduces the Legacy Achievements system, a means of recognizing important accomplishments and milestones for your entire Legacy. Achievements are like badges awarded for completing content, defeating enemies, exploring new regions, and a whole lot more. The Achievements you gather are displayed in a new section of your Legacy panel, where they can be viewed by other players to see how much you have accomplished with your Legacy.</p><p style="margin: 20px 5px; padding: 0px; border: 0px; font-family: Arial, sans-serif; font-size: 14px; line-height: 20px; vertical-align: baseline; color: rgb(234, 208, 165); background-color: rgb(19, 19, 19);">What sets Legacy Achievements in&nbsp;<span class="StarWarsItalic" style="margin: 0px; padding: 0px; border: 0px; font-family: inherit; font-size: inherit; font-style: italic; font-variant: inherit; line-height: inherit; vertical-align: baseline;">Star Wars</span>™: the Old Republic™ apart from similar achievement systems in many other games is that actions from all characters in your Legacy contribute to your Legacy Achievements. Need to discover and dance with 100 kinds of womp rats on Tatooine? No sweat---dance with 50 of them with your Scoundrel while he is on the planet and then go dance with the other 50 later with your Powertech. Your progress is tracked across both characters and the Achievement and its rewards are available to all characters in your Legacy. So you are always contributing to the same set of Achievements and rewards regardless of which character you are playing.</p><h2 style="margin: 0px 5px; padding: 0px; border: 0px; font-family: 'News Gothic', 'Arial Narrow', Arial, sans-serif; font-size: 24px; line-height: 40px; vertical-align: baseline; color: rgb(255, 255, 255); background-color: rgb(19, 19, 19);">The Basics</h2><p style="margin: 20px 5px; padding: 0px; border: 0px; font-family: Arial, sans-serif; font-size: 14px; line-height: 20px; vertical-align: baseline; color: rgb(234, 208, 165); background-color: rgb(19, 19, 19);">Every Achievement has tasks that are required to unlock it, which are displayed in the Achievement description. For example, the Master Craftsman Achievement requires you to have hit 450 points with each crew skill. As you complete tasks in the list, they will be checked off and will display as completed. When all tasks on the list are complete, the Achievement is considered completed, and a banner will display on screen letting you know that you have finished it. If you belong to a guild, all guild mates will receive notification of your accomplishment in the chat window, with an option to click on the linked Achievement and find out more about what you accomplished.</p><p style="margin: 20px 5px; padding: 0px; border: 0px; font-family: Arial, sans-serif; font-size: 14px; line-height: 20px; vertical-align: baseline; color: rgb(234, 208, 165); background-color: rgb(19, 19, 19);"><img src="http://cdn-www.swtor.com/sites/all/files/en/cb/2013_thumbs/achievements/achievements_02_545x215.jpg" align="middle" style="border: 0px; margin-top: 0px; margin-bottom: 0px; padding: 0px; font-family: inherit; font-size: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; vertical-align: baseline; display: block;" title="" alt="" width="480px"></p><p style="margin: 20px 5px; padding: 0px; border: 0px; font-family: Arial, sans-serif; font-size: 14px; line-height: 20px; vertical-align: baseline; color: rgb(234, 208, 165); background-color: rgb(19, 19, 19);">It is important to note that we never take Achievements or Achievement progress away---if you complete part of an Achievement that asks you to reach Light V alignment with a character, and then make a turn to the dark side with that same character, your Achievement for having hit Light V is not revoked. If, however, the Achievement specifies that you need to dance with 100 womp rats while you are Light V (apparently our example user is a prolific at dancing with womp rats), you will need to maintain that Light V status while you progress the Achievement.</p><p style="margin: 20px 5px; padding: 0px; border: 0px; font-family: Arial, sans-serif; font-size: 14px; line-height: 20px; vertical-align: baseline; color: rgb(234, 208, 165); background-color: rgb(19, 19, 19);"><img src="http://cdn-www.swtor.com/sites/all/files/en/cb/2013_thumbs/achievements/achievements_03_770x165.jpg" align="middle" style="border: 0px; margin-top: 0px; margin-bottom: 0px; padding: 0px; font-family: inherit; font-size: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; vertical-align: baseline; display: block;" title="" alt="" width="480px"></p><p style="margin: 20px 5px; padding: 0px; border: 0px; font-family: Arial, sans-serif; font-size: 14px; line-height: 20px; vertical-align: baseline; color: rgb(234, 208, 165); background-color: rgb(19, 19, 19);">You may view another player’s Achievements at any time by right clicking their portrait in-game and selecting Additional Commands -&gt; Inspect Achievements. You will be able to fully browse their progress in any category, as well as see their overall Achievement score and any recent accomplishments they’ve achieved.</p><h2 style="margin: 0px 5px; padding: 0px; border: 0px; font-family: 'News Gothic', 'Arial Narrow', Arial, sans-serif; font-size: 24px; line-height: 40px; vertical-align: baseline; color: rgb(255, 255, 255); background-color: rgb(19, 19, 19);">Types of Achievements</h2><ul style="margin: 0px 5px 10px; padding: 0px 0px 0px 40px; border: 0px; font-family: Arial, sans-serif; font-size: 14px; line-height: 20px; vertical-align: baseline; list-style-position: initial; list-style-image: initial; color: rgb(234, 208, 165); background-color: rgb(19, 19, 19);"><li style="margin: 5px 0px; padding: 0px; border: 0px; font-family: inherit; font-size: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; vertical-align: baseline;"><strong style="margin: 0px; padding: 0px; border: 0px; font-family: inherit; font-size: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; vertical-align: baseline; color: rgb(255, 255, 255);">Companion:</strong>&nbsp;Companion Achievements recognize Achievements related to your companion characters. Examples include Achievements for maxing out affection ratings or defeating enemies with certain companions active.</li><li style="margin: 5px 0px; padding: 0px; border: 0px; font-family: inherit; font-size: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; vertical-align: baseline;"><strong style="margin: 0px; padding: 0px; border: 0px; font-family: inherit; font-size: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; vertical-align: baseline; color: rgb(255, 255, 255);">Flashpoint:</strong>&nbsp;Flashpoint Achievements recognize defeating tough encounters in both normal and hard mode flashpoints, as well as meta Achievements for completing many different flashpoint Achievements.</li><li style="margin: 5px 0px; padding: 0px; border: 0px; font-family: inherit; font-size: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; vertical-align: baseline;"><strong style="margin: 0px; padding: 0px; border: 0px; font-family: inherit; font-size: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; vertical-align: baseline; color: rgb(255, 255, 255);">Legacy:</strong>&nbsp;The Legacy category encompasses all Achievements related to the progression of your characters, from leveling to wealth to possessions to alignment.</li><li style="margin: 5px 0px; padding: 0px; border: 0px; font-family: inherit; font-size: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; vertical-align: baseline;"><strong style="margin: 0px; padding: 0px; border: 0px; font-family: inherit; font-size: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; vertical-align: baseline; color: rgb(255, 255, 255);">Location:</strong>&nbsp;Location Achievements recognize progress on each planet. This encompasses story moments on these planets, Heroic Missions, Datacrons found, and anything else specific to a given planet.</li><li style="margin: 5px 0px; padding: 0px; border: 0px; font-family: inherit; font-size: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; vertical-align: baseline;"><strong style="margin: 0px; padding: 0px; border: 0px; font-family: inherit; font-size: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; vertical-align: baseline; color: rgb(255, 255, 255);">Operations:</strong>&nbsp;Operation Achievements recognize Achievements for completing encounters and challenges in Operations of all difficulty levels.</li><li style="margin: 5px 0px; padding: 0px; border: 0px; font-family: inherit; font-size: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; vertical-align: baseline;"><strong style="margin: 0px; padding: 0px; border: 0px; font-family: inherit; font-size: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; vertical-align: baseline; color: rgb(255, 255, 255);">Player Vs. Player:</strong>&nbsp;Player Vs. Player Achievements are awarded for hitting certain targets or milestones in Warzones as well as some more generic player on player accomplishments.</li><li style="margin: 5px 0px; padding: 0px; border: 0px; font-family: inherit; font-size: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; vertical-align: baseline;"><strong style="margin: 0px; padding: 0px; border: 0px; font-family: inherit; font-size: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; vertical-align: baseline; color: rgb(255, 255, 255);">Space:</strong>&nbsp;Space Achievements are awarded for completing missions and bonus objectives in space missions, as well as meta Achievements for completing certain sets of space content.</li></ul><h2 style="margin: 0px 5px; padding: 0px; border: 0px; font-family: 'News Gothic', 'Arial Narrow', Arial, sans-serif; font-size: 24px; line-height: 40px; vertical-align: baseline; color: rgb(255, 255, 255); background-color: rgb(19, 19, 19);">Achievement Rewards</h2><p style="margin: 20px 5px; padding: 0px; border: 0px; font-family: Arial, sans-serif; font-size: 14px; line-height: 20px; vertical-align: baseline; color: rgb(234, 208, 165); background-color: rgb(19, 19, 19);">All Achievements reward the player with Prestige, a score showing the combined value of your completed Achievements. Any player inspecting your Achievements can immediately see your total Prestige and get an idea of just how much of the game you have completed and explored.</p><p style="margin: 20px 5px; padding: 0px; border: 0px; font-family: Arial, sans-serif; font-size: 14px; line-height: 20px; vertical-align: baseline; color: rgb(234, 208, 165); background-color: rgb(19, 19, 19);">Some tough Achievements will grant the player Legacy Titles usable by all members of your Legacy. For example, the Master Craftsman Achievement referenced earlier bestows the title of Master Craftsman across your entire Legacy.</p><p style="margin: 20px 5px; padding: 0px; border: 0px; font-family: Arial, sans-serif; font-size: 14px; line-height: 20px; vertical-align: baseline; color: rgb(234, 208, 165); background-color: rgb(19, 19, 19);">A small number of Achievements will grant Cartel Coins to your account. These Achievements only reward Cartel Coins once per account instead of once per Legacy.</p><h2 style="margin: 0px 5px; padding: 0px; border: 0px; font-family: 'News Gothic', 'Arial Narrow', Arial, sans-serif; font-size: 24px; line-height: 40px; vertical-align: baseline; color: rgb(255, 255, 255); background-color: rgb(19, 19, 19);">What Achievements Will I Have on Day One?</h2><h2 style="margin: 0px 5px; padding: 0px; border: 0px; font-family: 'News Gothic', 'Arial Narrow', Arial, sans-serif; font-size: 24px; line-height: 40px; vertical-align: baseline; color: rgb(255, 255, 255); background-color: rgb(19, 19, 19);"><p style="margin: 0px 5px 20px; padding: 0px; border: 0px; font-family: Arial, sans-serif; font-size: 14px; font-weight: normal; line-height: 20px; vertical-align: baseline; color: rgb(234, 208, 165);">On day one, we will automatically grant Achievements for everything that can be easily verified and tracked on your character. Any quests you have completed, codices you have found, items you have, pets or vehicles you have collected, or levels you have attained will all be counted towards immediately updating your Achievement progress. You will likely find that you have many Achievements already when you log in to Game Update 2.0 for the first time.</p><p style="margin: 20px 5px; padding: 0px; border: 0px; font-family: Arial, sans-serif; font-size: 14px; font-weight: normal; line-height: 20px; vertical-align: baseline; color: rgb(234, 208, 165);">Sadly, we cannot track every single womp rat you have ever danced with, nor every Jawa you’ve bested in combat. Achievements related to defeating enemies or players will not update automatically on day one, but will start keeping score as soon as the update is live.</p><p style="margin: 20px 5px; padding: 0px; border: 0px; font-family: Arial, sans-serif; font-size: 14px; font-weight: normal; line-height: 20px; vertical-align: baseline; color: rgb(234, 208, 165);">The exception to this rule is anything that was previously tracked by codex entries, such as the Achievements for defeating planetary world bosses and some Flashpoint/Operations encounters. Players who have been around a while may have some codex entries labeled "Achievement” for defeating world bosses or Flashpoint/Operations encounters. New equivalent Achievements exist for the old codex Achievements, and you will be automatically granted the new type of Achievement and any rewards conferred by that Achievement.</p></h2><h2 style="margin: 0px 5px; padding: 0px; border: 0px; font-family: 'News Gothic', 'Arial Narrow', Arial, sans-serif; font-size: 24px; line-height: 40px; vertical-align: baseline; color: rgb(255, 255, 255); background-color: rgb(19, 19, 19);">Something Doesn’t Add Up!</h2><p style="margin: 20px 5px; padding: 0px; border: 0px; font-family: Arial, sans-serif; font-size: 14px; line-height: 20px; vertical-align: baseline; color: rgb(234, 208, 165); background-color: rgb(19, 19, 19);">Players on our Public Test Server (PTS) have noticed that the point totals for each Achievement category don’t necessarily match up with the visible point totals for all Achievements within those categories. You are quite correct! The numbers do not always add up. Maybe there’s something hidden waiting to be discovered…</p><h2 style="margin: 0px 5px; padding: 0px; border: 0px; font-family: 'News Gothic', 'Arial Narrow', Arial, sans-serif; font-size: 24px; line-height: 40px; vertical-align: baseline; color: rgb(255, 255, 255); background-color: rgb(19, 19, 19);">What’s Next</h2><p style="margin: 20px 5px; padding: 0px; border: 0px; font-family: Arial, sans-serif; font-size: 14px; line-height: 20px; vertical-align: baseline; color: rgb(234, 208, 165); background-color: rgb(19, 19, 19);">Additional Legacy Achievements will continue to be added with future content in&nbsp;<span class="StarWarsItalic" style="margin: 0px; padding: 0px; border: 0px; font-family: inherit; font-size: inherit; font-style: italic; font-variant: inherit; line-height: inherit; vertical-align: baseline;">Star Wars</span>: The Old Republic. New regions, Flashpoints, Operations, and content of all kinds will have new Achievements in the future with new rewards for you to collect. The initial set of Achievements delivered with Game Update 2.0 comprises more than 2000 individual Achievements and nearly 30,000 Prestige points to collect. We are looking forward to expanding the types, complexity and range of Achievements that you can earn, We plan to continuing to push the Achievement System further to encompass every part of the game now and every part of it going forward.</p><p style="margin: 20px 5px; padding: 0px; border: 0px; font-family: Arial, sans-serif; font-size: 14px; line-height: 20px; vertical-align: baseline; color: rgb(234, 208, 165); background-color: rgb(19, 19, 19);"><img src="http://cdn-www.swtor.com/sites/all/files/en/cb/2013_thumbs/achievements/womprat_854x480.jpg" align="middle" style="border: 0px; margin-top: 0px; margin-bottom: 0px; padding: 0px; font-family: inherit; font-size: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; vertical-align: baseline; display: block;" title="" alt="" width="480px"></p><p style="margin: 20px 5px; padding: 0px; border: 0px; font-family: Arial, sans-serif; font-size: 14px; line-height: 20px; vertical-align: baseline; color: rgb(234, 208, 165); background-color: rgb(19, 19, 19);">Now if you’ll excuse me, I have some womp rats to dance with.</p><p style="margin: 20px 5px; padding: 0px; border: 0px; font-family: Arial, sans-serif; font-size: 14px; line-height: 20px; vertical-align: baseline; color: rgb(234, 208, 165); background-color: rgb(19, 19, 19);">William Wallace<br>Senior Game Designer</p>]]></content:encoded>
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      <title>Display Name Only Log In Now Live</title>
      <pubDate>Wed, 03 Apr 2013 09:36:58 -0400</pubDate>
      <link>http://www.wardensoflight.com/home/article/1391754/m/3529902</link>
      <guid>http://www.wardensoflight.com/home/article/1391754/m/3529902</guid>
      <content:encoded><![CDATA[The procedure for logging in to the game has changed a bit.&nbsp; See below.<br>From the Official Site:<br><blockquote><div class="newsText formatted" id="node-316978">
  <p>Beginning, today, April 2, 2013, logging in to the game or website 
will require your Display Name.  Email addresses are no longer accepted;
 your Display Name is the only accepted option. </p>

<p>In case you forgot your Display Name, simply: </p>
<ul><li>Click on the "Log In" button at the top right hand corner of <a href="http://www.swtor.com">www.StarWarsTheOldRepublic.com</a>. </li><li>Click "Forgot your Display Name?"</li><li>Enter the email address associated with your account.</li><li>Click "Recover Display Name."</li><li>An automated email will be sent to the email address associated with
 your account. Your Display Name is within this automated email. </li></ul>

<p>Also, a new process utilizing "One-Time Passwords"  will be replacing
 the Security Questions and Answers previously requested during log in. 
 This change will allow us to enable self-service recovery measures.</p>

<p>There are a few new ways to help you recover important account 
information faster and more efficiently in case you forgot or lost this 
information. Below are all the measures you can take: </p>
<ol><li>Self-service for "Forgot my Password"</li><li>Self-service for "Forgot my Display Name"</li><li>Self-service for "Lost my Security Key"</li><li> Self-service for "Remove my Security Key"</li><li>Self-service for "Change my Security Key"</li></ol>

<p>These changes increase the security of our game authentication 
system, which helps to keep the game protected from many security 
threats including account takeovers. </p>

<p>For additional information on the Display Name Log In, check out the <a href="http://www.swtor.com/community/showthread.php?p=6011930">Forum Post by our Senior Manager of Security</a>.  If you have any questions, please visit our <a href="http://www.swtor.com/support/helpcenter/3792">Display Name Log In FAQ</a>.</p>

<p>As always, be sure to check <a href="http://www.swtor.com">www.StarWarsTheOldRepublic.com</a> for latest updates and follow us on <a href="http://www.facebook.com/starwarstheoldrepublic">Facebook</a>, <a href="http://www.twitter.com/swtor">Twitter</a>, and <a href="http://www.youtube.com/user/swtheoldrepublic">YouTube</a>.</p></div></blockquote>]]></content:encoded>
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      <title>New Character Race Revealed!</title>
      <pubDate>Mon, 01 Apr 2013 10:18:03 -0400</pubDate>
      <link>http://www.wardensoflight.com/home/article/1387372/m/3529902</link>
      <guid>http://www.wardensoflight.com/home/article/1387372/m/3529902</guid>
      <content:encoded><![CDATA[From the official SWTOR site:<br><br><blockquote>We are excited to announce the first new race for player characters that will be added with the upcoming expansion Rise of the Hutt Cartel.&nbsp; With the release of this expansion and the Game Update 2.0 players will now have the option to select Ortolan at character creation.&nbsp; We know that you are all as excited as we are to include Ortolan as a new playable race.&nbsp; Based on extensive research and community feedback we found an overwhelming outcry for this particular option.&nbsp;&nbsp;&nbsp; <br><img style="width:199px;height:191px;margin-left:-2px;margin-top:0px" class="rg_i" name="eCbvxczlq5LxlM:" src="https://encrypted-tbn3.gstatic.com/images?q=tbn:ANd9GcRbb9UhmxbjBfaKgL-kbxCnmXTZieaSTOtHxS6nbUzC8bFuRAA" data-sz="f"> <br><br>Concept Art:<img style="width:184px;height:215px;margin-left:0px;margin-top:-17px" class="rg_i" name="zLiZxrQqmRB5RM:" src="https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcTDBLfNax4sZIFAraNX7YPFsRSqfTZbg9T7rHxrm8e5yqHQXl0JeQ" data-sz="f"><p>If you haven’t pre-ordered yet, it’s not too late to receive 
exclusive pre-order rewards**, including the Makrin Seedling Mini-Pet, 
the Dr. Oggurobb Hutt Holostatue, and a unique title, "Scourge of the 
Hutts”. This pre-order offer expires on April 13, 2013 at 4:00PM PDT / 
11:00PM GMT, so don’t wait!</p>

<p>Check out the <a href="http://www.swtor.com/info/media/trailers/making-rise-hutt-cartel-part-2-conflict-makeb">Making of Rise of the Hutt Cartel Part 2: Conflict on Makeb</a> video to unravel the storyline behind the new planet Makeb.</p>

<p>To pre-order Rise of the Hutt Cartel, visit <a href="http://www.swtor.com/rothc">www.StarWarsTheOldRepublic.com/RiseoftheHuttCartel</a>. </p>

<p>Stay connected to <a href="http://www.swtor.com/">www.StarWarsTheOldRepublic.com</a> or find us on <a href="http://www.facebook.com/starwarstheoldrepublic" target="_blank">Facebook</a>, <a href="https://twitter.com/#%21/swtor" target="_blank">Twitter</a>, and <a href="http://www.youtube.com/swtheoldrepublic" target="_blank">YouTube</a>!</p><br></blockquote>]]></content:encoded>
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      <title>A new Op is coming: Legions of Scum and Villainy</title>
      <pubDate>Wed, 27 Mar 2013 11:02:00 -0400</pubDate>
      <link>http://www.wardensoflight.com/home/article/1377087/m/3529902</link>
      <guid>http://www.wardensoflight.com/home/article/1377087/m/3529902</guid>
      <content:encoded><![CDATA[From the <a target="_blank" href="http://www.swtor.com/info/news/blog/20130326">Official SWTOR site</a>:<br><blockquote>Game Update 2.0 introduces Operation: Legions of Scum and Villiany for 
level 55 players. The storyline picks up the trail of the Dread Masters 
after Operation: Terror from Beyond.  Both the Republic and the Empire 
have heard rumors of a gathering of mercenaries, arms traders, and war 
beast handlers on the remote desert planet of Darvannis.  Intelligence 
points to the Hutt Cartel as the organization that is gathering an army 
for an unknown purpose. Both Republic and Empire forces know that the 
Hutt Cartel must be stopped.&nbsp; <br><p>Players arrive outside of a city built into a protective canyon, in 
the midst of a sandstorm at dusk. Before arriving at the gates of the 
city, players must traverse the sandstorm and defeat the Dash’roode, a 
creature who has made his home in the sandstorm. Upon arrival, the gates
 will be barred and protected by a "one Droid army", who’s sales pitch 
has always been "regional annihilation at reasonable rates!”  Once 
inside, players will confront the bulk of the gathered mercenary army.  
Speed and covertness are key to surviving the heavily patrolled city 
center as night falls. Players will need to plan their purchases 
carefully when dealing with the pushy arms dealer, Olok the Shadow.  
Finally, players will confront the leaders of the armies, and then 
discover the true purpose of their gathering.</p>

<p>For the BioWare team, creating a new Operation is always exciting yet
 challenging.  We’re always on the lookout for new ways to challenge 
players, particularity for the Hard Mode difficulty. At the same time, 
we want players to feel like they’re a part of the story as they battle 
through the Operation as well, and this is the focus of the Story Mode 
difficulty.  Darvannis itself provided some inspiration for us. For 
example, the idea of becoming lost in a howling sandstorm formed the 
basis for the Dash’roode encounter. Like all of our previous Operations,
 Legions of Scum and Villainy also features another "puzzle” encounter. 
 This time, players will have to rough up a wealthy buyer who is 
browsing the wares of Olok the Shadow, who has an array of deadly war 
Droids for sale.  Using credit tokens acquired from the Wealthy Buyer, 
players can purchase Droids from Olok’s selection, but be careful, as 
sometimes you can get more than you bargained for.</p><p>The dangers of Darvannis do not come without rewards! Two new armor 
sets are available to those who brave this harsh world and survive, one 
from Story Mode and one from Hard Mode. Each gives a new, unique 
appearance for your Class.</p>

<p>I hope everyone enjoys Darvannis as much as we enjoyed making it!</p>

<p>George Smith<br>
Senior Operations &amp; Flashpoints Designer</p><p><br></p></blockquote>
<div class="newsText formatted" id="node-316951">
  <p><br></p><p>

</p><p><br></p><p>

</p><p><br></p></div>]]></content:encoded>
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      <title>The Coming of a Golden Age</title>
      <pubDate>Mon, 25 Mar 2013 23:26:09 -0400</pubDate>
      <link>http://www.wardensoflight.com/home/article/1374434/m/3529902</link>
      <guid>http://www.wardensoflight.com/home/article/1374434/m/3529902</guid>
      <content:encoded><![CDATA[Strange things are happening on the moon of Nar Shaddaa. People are going missing, a strange cult has arisen in the bowls of the slums, a Padawan is possessed multiple times by a strange entity. There are many things the Celestials left behind, artifacts, star systems, but what else could have been forgotten? Find out in the upcoming RP event Shadow of a Golden Aura. Brought to you by the good brain cells at Techs' Brain Inc.<img style="margin-top: 135px;" id="irc_mi" src="http://media.tumblr.com/de5319759509c09e2221e834ec6b715a/tumblr_inline_mhs8thzHv91qz4rgp.jpg" height="321" width="628"><br>]]></content:encoded>
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      <title>Digital Expansion Release Date Announced</title>
      <pubDate>Mon, 25 Mar 2013 16:09:00 -0400</pubDate>
      <link>http://www.wardensoflight.com/home/article/1373644/m/3529902</link>
      <guid>http://www.wardensoflight.com/home/article/1373644/m/3529902</guid>
      <content:encoded><![CDATA[The date is set, get ready for the Hutt Cartel!<div>Check out the full article <a href="http://www.swtor.com/info/news/news-article/20130325">here</a>&nbsp;or read below...</div><div><br></div><div><p style="margin: 0px 5px 20px; padding: 0px; border: 0px; font-family: Arial, sans-serif; font-size: 14px; line-height: 20px; vertical-align: baseline; color: rgb(234, 208, 165); background-color: rgb(19, 19, 19);"><br></p><p style="margin: 20px 5px; padding: 0px; border: 0px; font-family: Arial, sans-serif; font-size: 14px; line-height: 20px; vertical-align: baseline; color: rgb(234, 208, 165); background-color: rgb(19, 19, 19);">We’re thrilled to announce the launch date of Sunday, April 14, 2013, for the release of the first Digital Expansion: Rise of the Hutt Cartel. Introducing five new levels of gameplay and the vibrant new planet of Makeb, Rise of the Hutt Cartel will be available for download beginning April 14 or for players who qualify for Early Access*, beginning April 9. To start the download, simply log in to the game and click Play.</p><p style="margin: 20px 5px; padding: 0px; border: 0px; font-family: Arial, sans-serif; font-size: 14px; line-height: 20px; vertical-align: baseline; color: rgb(234, 208, 165); background-color: rgb(19, 19, 19);">If you pre-ordered the game on or before January 7, 2013, your five days of Early Access starts Tuesday, April 9, 2013. At the same time,<a href="http://www.swtor.com/gameupdates/2.0-scum-and-villainy" style="margin: 0px; padding: 0px; border: 0px; font-family: inherit; font-size: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; vertical-align: baseline; color: rgb(255, 255, 255);">Game Update 2.0: Scum and Villainy</a>&nbsp;will also go live, providing you with exciting new Level 55 content, Legacy Achievements, and more.</p><p style="margin: 20px 5px; padding: 0px; border: 0px; font-family: Arial, sans-serif; font-size: 14px; line-height: 20px; vertical-align: baseline; color: rgb(234, 208, 165); background-color: rgb(19, 19, 19);">If you haven’t pre-ordered yet, it’s not too late to receive exclusive pre-order rewards**, including the Makrin Seedling Mini-Pet, the Dr. Oggurobb Hutt Holostatue, and a unique title, "Scourge of the Hutts”. This pre-order offer expires on April 13, 2013 at 4:00PM PDT / 11:00PM GMT, so don’t wait!</p></div><div><br></div>]]></content:encoded>
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      <title>Wedding Highlights</title>
      <pubDate>Sun, 24 Mar 2013 12:12:00 -0400</pubDate>
      <link>http://www.wardensoflight.com/home/article/1371002/m/3529902</link>
      <guid>http://www.wardensoflight.com/home/article/1371002/m/3529902</guid>
      <content:encoded><![CDATA[The ceremony was beautiful. &nbsp;Thanks so much to all who came out to join us. &nbsp;A special thanks to Curu for officiating.<div><br></div><div>Here are a few photo memories :)</div><div><br></div><div><img src="http://i.imgur.com/M2vuVVx.jpg " title="Alter" alt="Alter" align="middle" style="border: none;" width="720px"><br></div><div><br></div><div><img src="http://i.imgur.com/6qIgUIK.jpg" title="" alt="" align="middle" style="border: none;" width="720px"><br></div><div><br></div><div><img src="http://i.imgur.com/KP1f6Uc.jpg" title="" alt="" align="middle" style="border: none;" width="720px"><br></div><div><br></div><div><img src="http://i.imgur.com/oTOW770.jpg" title="" alt="" align="middle" style="border: none;" width="720px"><br></div><div><br></div><div><img src="http://i.imgur.com/ojC2HrD.jpg" title="" alt="" align="middle" style="border: none;" width="720px"><br></div><div><br></div><div><img src="http://i.imgur.com/IvHZVXO.jpg" title="" alt="" align="middle" style="border: none;" width="720px"><br></div><div><br></div><div><img src="http://i.imgur.com/yp9QP8v.jpg" title="" alt="" align="middle" style="border: none;" width="720px"><br></div><div><br></div><div><object selthis="selThis" width="1280" height="720" classid="CLSID:6BF52A52-394A-11D3-B153-00C04F79FAA6" codebase="http://www.microsoft.com/Windows/Downloads/Contents/MediaPlayer/">It was a good time had by all, immediately followed by a KP raid. &nbsp;Fitting I would say.</object></div><div>;)</div>]]></content:encoded>
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